๐Ÿ•โ€๐Ÿฆบ Bannerlord Caravan Not Making Money

Bannerlord is meant to be an extension of the old Warband modules, yet misses some very basic features that even Native had. People say that Warband was a grind, I disagree. Or at least, a more realistic take on grind suitable for a lowly noble or peasant making a name in a medieval playground. I've got a lot of comments on why workshops make no money. I explain why in bannerlord patch 1.8 you can have problems where your shop make no money The investment needed is not anywhere near worth using a caravan, when workshops make money on their own. Except for 2, these caravans are all several years old, so they have long since made back their purchase price. I am in a building stage and have not created a kingdom yet, so all they have to worry about is bandits. At early trade levels you are only getting 1 or two trade rumors for each item. Just like the name said, they r just rumors, not actual info's. So they can be pretty inaccurate. At later levels you will gather more rumors, and when the AI averages out the numbers, it will be a lot more accurate than right now. JayF000. I concluded that either I smith or trade to make me enough money to afford a kingdom. And because I dislike having to micro manage smithing and trading, I came up with a more enjoyable game for me. Enable the console (make a search it if you don't know how) Open game console by ALT +` campaign.add_gold_to_hero 10000000 . Done! Like one smith order at 200+ skill level, can be 100k in a single click. That's not a joke. So you come to a town, and there's 6 to do every town, and you get the idea. You don't need to limit shit. You need to make $$$ with the means given by the game. We don't say I don't like trade, I don't like smith, I don't like caravans, we do them. A pre-vassalage caravan will easily survive long enough to cover its costs, and everything after that is free money, not to mention the skill gains for the companion operating the caravan. I typically don't enter vassalage for at least the first two years of a game, as I am busy building hero skills and establishing income sources. Browse their shop and see which products they are selling at a low rate and with abundance. Those products usually get made into something else like clay -> pottery, grapes -> wine. Sell that. With this strategy you should not earn less than $300 per day per shop. I would like some exploits for Mount & Blade Bannerlord. Question. Many of you may know that it isn't Bannerlord isn't an easy game. I am having a lot of struggle with keeping enough money to pay my party wages. If you don't know any exploits but do know a few strategies to make money in Bannerlord, please tell me. Thank you! Sanala has a great silversmith and brewery location in Aserai territory. Caravans are simple: send companions with high trade and good scouting traits and always try to get the better quality troops one. Now if you wanna make real money, smith barbed javelin heads with ebony shafts. That should net you a nice profit. 6. As of right now (2nd April 2020) a caravan usually earns between 100 - 1.5k Denar / Day (Wage not subtracted). Inclduing the daily wage of 150 - 250 Denar this means a caravan should net around -150 to 1.25k a day. Dont expect insane amounts, caravans can go without profit for days, and then make a lot more again. If youโ€™re struggling to make much money, go into Clan tab and change the workshop for 2k. Silversmith and Velvet weavery are my favourite so far, because they make a decent amount, and itโ€™s been easy to sell on the Jewellery/ Velvet to other towns to make some personal profit too. Not many villages pumping out silk or silver either, so they wTeEiw.

bannerlord caravan not making money